Skip to content
STRATUSWORKFORCE SCAN

Playtika Holding Corp. (PLTK)

Mobile games. Read November 8, 2026 from the annual report for the period ending December 31, 2025, filed February 26, 2026. Ranked 69 of the 238 Technology companies read so far, by the share within reach now.

Within reach now

51%

projected from METR's April 2026 measurement and Epoch's November 2026 index

End of 2028

73%

Employees, annual report

3,175

Leading staffing pattern

Software Publishers

Share of the working time within reach, long-run pace, four times in five

Now is projected from METR's April 2026 measurement and Epoch's November 2026 index.

  • Now51%
  • End of 202768%
  • End of 202873%
  • End of 203075%

What changes for its people by the end of 2028, by its industries' figures

  • Stays with people 25%
  • Becomes checking a model's work 63%
  • Handed over with lighter checks 10%

A mobile games company with about 3,175 employees, a third of them in Israel, read whole at software publishers.

The figures on this page come from the company's own annual report and from BLS staffing patterns for its industries, never from a roster. They are estimates with a stated method. Nothing here says what the company will do: within reach is not a forecast of jobs lost or of savings.

What follows from the reading

Share of working time within reach of AI, on the long-run pace at four in five: 51% now, 68% at the end of 2027, 73% at the end of 2028, 75% at the end of 2030. By the patterns, the work is about 75% desk work, 23% people work and 2% body work. These are the site's industry estimates weighted by the shares below: estimates with a stated method and range, not a forecast of what the company will do. By the same patterns, at the end of 2028 about 25% of the working time stays with people (conversation, in-person and hands-on work), 63% becomes checking a model's work and 10% could be handed over with lighter checks, from the industries' own figures, not the company's roles.

Headcount

3,175 employees as of December 31, 2025 (stated). Not stated; approximately 1,000 professionals are in Israel, where the headquarters are, and 63% of revenue is in the United States.

The filing: “As of December 31, 2025, we had approximately 3,175 employees.”

The workforce as industry patterns

PatternShareReason, from the filing
Software Publishers100%By description (c): a mobile games company whose game designers, engineers and project managers develop and operate its portfolio of games, with no count by function; read at software publishers as Hasbro's digital games are.

What the filing says about the workforce: Approximately 3,175 employees, about 1,000 in Israel; the filing records a workforce reduction plan announced in January 2026 expected to lower the number by about 15% in the first quarter of 2026, as part of an adjustment to its cost structure.

Companies read with the same leading pattern

Other companies whose largest staffing pattern is also Software Publishers, largest first, each read from its own annual report. Within reach now and at the end of 2028, long-run pace, four in five. Now is projected from METR's April 2026 measurement and Epoch's November 2026 index.

What the filing says about AI

10 sentences in the filing name AI. Ten sentences, uses: AI and automation tools in its live operations, generative AI models for art processes, customer support and VIP processes, and automated generation of creative content for features and promotions.

Its annual reports, year by year

Sentences naming AI in each annual report, counted by one rule, beside the median report in the Index that year. Each count links its filing. Every company, by year and sector

Headcount by filing year

As reported in each year's annual report, with the filing. A year marked not read had no figure the reading could take from the report's text.

PeriodEmployeesFiledFiling
2025-12-313,1752026-02-2610-K
2024-12-313,5002025-02-2710-K
2023-12-313,6002024-02-2610-K
2022-12-313,8002023-02-2810-K
2021-12-314,0002022-03-0210-K
2020-12-313,8002021-02-2610-K

Limits of this reading

Source: the company's annual report on EDGAR, accession 0001828016-26-000010, the filing. Read by Claude Fable 5.1 under rubric version 1, by the method. A company can write to info@stratussc.com to have its reading checked against its filing.

The report on Playtika Holding Corp., $29

This page as a document to keep, with what it does not show: the share within reach at every date on three paces and two reliabilities, a typical workforce of this shape at the stated headcount role by role and task by task (the industries' staffing, never the company's roster), where to start, what changes for the people and what they would learn, every sentence in the filing that names AI, the headcount by year, the companies read with the same leading pattern, the method and a citation line. To print or save as a PDF, open again in your browser for a year.

See the report, $29See the sample first: Walmart's report is free

Questions about this company

How much of Playtika Holding Corp.'s working time is within reach of AI?
An estimated 51% now and 73% by the end of 2028, on METR's long-run pace at four in five, from the workforce Playtika Holding Corp.'s own annual report describes and BLS staffing patterns for its industries, never from a roster. It is an estimate with a stated method. It is not a forecast of jobs lost or of savings, and it says nothing about what the company will do.
How many people does Playtika Holding Corp. employ?
3,175 as of December 31, 2025, as its annual report for the period ending December 31, 2025 states.
What kinds of work make up Playtika Holding Corp.'s workforce?
Read from its annual report as a blend of 1 industry staffing pattern, the largest Software Publishers; by those patterns the work is about 75% desk work, 23% people work and 2% body work. Each share has a one-sentence reason on this page that can be checked against the filing.
What does Playtika Holding Corp.'s annual report say about AI?
10 sentences in the filing name AI. Its annual reports for fiscal 2021 to 2025 name it in 2, 2, 9, 8 and 10 sentences, year by year. They are counted and quoted on this page, never judged: a count says how much a filing talks about AI, not what the company does with it.
How is this estimated?
Claude Fable 5.1 read the annual report under the Index's written rubric (version 1) on November 8, 2026: the stated headcount, the share in the U.S. when stated, and the workforce as a blend of industry staffing patterns. The estimates are the site's industry estimates weighted by those shares, from O*NET tasks with estimated lengths and METR's measurements of how long a task AI models can finish. A company can write to info@stratussc.com to have its reading checked against its filing.
Embed these figures on your site

A small card with the share of working time within reach now and at the end of 2027, 2028 and 2030, the date and a link back. Free under CC BY 4.0; the card carries the credit.

See the card