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STRATUSWORKFORCE SCAN

NVIDIA Corporation (NVDA)

Accelerated computing, 42,000 employees, 74% in research. Read October 2, 2026 from the annual report for the period ending January 25, 2026, filed February 25, 2026. Ranked 35 of the 38 Technology companies read so far, by the share within reach now.

Within reach now

17%

End of 2028

44%

Employees, annual report

42,000

Leading staffing pattern

Semiconductor and Other Electronic Component Manufacturing

Share of the working time within reach, long-run pace, four times in five

  • Now17%
  • End of 202734%
  • End of 202844%
  • End of 203049%

What changes for its people by the end of 2028, by its industries' figures

  • Stays with people 48%
  • Becomes checking a model's work 41%
  • Handed over with lighter checks 5%

The filing counts its people by function (a), nearly three quarters in research and development, so one semiconductor pattern carries the whole workforce, flagged for its production share.

The figures on this page come from the company's own annual report and from BLS staffing patterns for its industries, never from a roster. They are estimates with a stated method. Nothing here says what the company will do: within reach is not a forecast of jobs lost or of savings.

What follows from the reading

Share of working time within reach of AI, on the long-run pace at four in five: 17% now, 34% at the end of 2027, 44% at the end of 2028, 49% at the end of 2030. By the patterns, the work is about 49% desk work, 14% people work and 37% body work. These are the site's industry estimates weighted by the shares below: estimates with a stated method and range, not a forecast of what the company will do. By the same patterns, at the end of 2028 about 48% of the working time stays with people (conversation, in-person and hands-on work), 41% becomes checking a model's work and 5% could be handed over with lighter checks, from the industries' own figures, not the company's roles.

Headcount

42,000 employees as of January 25, 2026 (stated). Employees in 38 countries, about 6,000 of them in and around Israel; no U.S. count.

The filing: “As of the end of fiscal year 2026, we had approximately 42,000 employees in 38 countries; 31,000 were engaged in research and development and 11,000 were engaged in sales, marketing, operations, and administrative positions.”

The workforce as industry patterns

PatternShareReason, from the filing
Semiconductor and Other Electronic Component Manufacturing100%A designer of chips and computing systems; the filing counts 31,000 in research and development and 11,000 in sales, marketing, operations and administration (a), functions that sit inside the one semiconductor pattern as BLS counts them.

What the filing says about the workforce: About 42,000 employees in 38 countries: 31,000 in research and development and 11,000 in sales, marketing, operations and administration; more than 80% in technical roles and more than half with an advanced degree; turnover 3.7%; about 6,000 in the Israel region.

Companies read with the same leading pattern

Other companies whose largest staffing pattern is also Semiconductor and Other Electronic Component Manufacturing, largest first, each read from its own annual report. Within reach now and at the end of 2028, long-run pace, four in five.

What the filing says about AI

133 sentences in the filing name AI. One hundred thirty-three sentences: the company describes itself as a data center scale AI infrastructure company, with AI training and inference as the workloads its platforms accelerate and AI throughout its products, markets and risks.

Its annual reports, year by year

Sentences naming AI in each annual report, counted by one rule, beside the median report in the Index that year. Each count links its filing. Every company, by year and sector

Headcount by filing year

As reported in each year's annual report, with the filing. A year marked not read had no figure the reading could take from the report's text.

PeriodEmployeesFiledFiling
2026-01-2542,0002026-02-2510-K
2025-01-2636,0002025-02-2610-K
2024-01-2829,6002024-02-2110-K
2023-01-2926,1962023-02-2410-K
2022-01-3022,4732022-03-1810-K
2021-01-3118,9752021-02-2610-K
2020-01-2613,7752020-02-2010-K
2019-01-2713,2772019-02-2110-K
2018-01-2811,5282018-02-2810-K
2017-01-2910,2992017-03-0110-K
2016-01-319,2272016-03-1710-K
2015-01-259,2282015-03-1210-K
2014-01-268,8082014-03-1310-K
2013-01-277,9742013-03-1210-K
2012-01-297,1332012-03-1310-K
2011-01-306,0292011-03-1610-K
2010-01-315,7062010-03-1810-K
2009-01-255,4202009-03-1310-K
2008-03-214,9852008-03-2110-K
2007-01-284,0832007-03-1610-K
2006-01-292,7372006-03-1610-K
2005-01-302,1012005-03-2210-K
2004-01-251,8252004-03-2910-K
2003-01-261,5132003-04-2510-K
2002-01-271,1232002-05-1410-K
2001-01-287962001-04-2710-K405
2000-01-303922000-03-1310-K405
1999-01-312481999-04-2910-K405

Limits of this reading

Source: the company's annual report on EDGAR, accession 0001045810-26-000021, the filing. Read by Claude Fable 5.1 under rubric version 1, by the method. A company can write to info@stratussc.com to have its reading checked against its filing.

Questions about this company

How much of NVIDIA Corporation's working time is within reach of AI?
An estimated 17% now and 44% by the end of 2028, on METR's long-run pace at four in five, from the workforce NVIDIA Corporation's own annual report describes and BLS staffing patterns for its industries, never from a roster. It is an estimate with a stated method. It is not a forecast of jobs lost or of savings, and it says nothing about what the company will do.
How many people does NVIDIA Corporation employ?
42,000 as of January 25, 2026, as its annual report for the period ending January 25, 2026 states.
What kinds of work make up NVIDIA Corporation's workforce?
Read from its annual report as a blend of 1 industry staffing pattern, the largest Semiconductor and Other Electronic Component Manufacturing; by those patterns the work is about 49% desk work, 14% people work and 37% body work. Each share has a one-sentence reason on this page that can be checked against the filing.
What does NVIDIA Corporation's annual report say about AI?
133 sentences in the filing name AI. Its annual reports for fiscal 2021 to 2025 name it in 60, 80, 106, 131 and 133 sentences, year by year. They are counted and quoted on this page, never judged: a count says how much a filing talks about AI, not what the company does with it.
How is this estimated?
Claude Fable 5.1 read the annual report under the Index's written rubric (version 1) on October 2, 2026: the stated headcount, the share in the U.S. when stated, and the workforce as a blend of industry staffing patterns. The estimates are the site's industry estimates weighted by those shares, from O*NET tasks with estimated lengths and METR's measurements of how long a task AI models can finish. A company can write to info@stratussc.com to have its reading checked against its filing.
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